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Project 64 multiple controllers
Project 64 multiple controllers








project 64 multiple controllers

that's why I thought about creating 2 full setups of control options with 2 sets of emulators (when not provided by retroarch). That way, even if my joystick ID was 13 for my 4Play and 9 for a PS4 controller, it would still work. They would connect as ID 1,2,3,4 and then I would just throw the inputs of my physical controllers to the virtual ones. That's why I was wondering if there was an app to create 4 virtual usb gamepads. Since my PS4 controller ain't Joy (1), it doesn't work, plus even If I could change the JoyID to 1, the buttons numbers ain't the same on each other so I get wrong inputs. My PS4 controllers are Joy (5) for Player 1 wireless, Joy (6) for Player 2, etc. Then comes a time when I just want to switch to the PS4 controllers. My first setup would be with the 4 play as JOY (1) for player 1, Joy (2) for player 2, etc. Per example when configuring an external emulator which ain't Retroarch, let's say project 64 or epsxe. The order isn't consistent, it can be different at each boot or could be the same (WinMM, Direct Input and Xinput all acts differently). I've been trying to get rid of this issue since I started working on my Hyperspin setup 4 years ago and I wasn't able to find a solution since then.įirst problem is that each time I boot my computer, the 4-Play takes 4 IDs and My PS4 controllers take 4 other IDs. My last resort option would be configuring 2 sets of emulators, but I'm not sure how to create 2 launchbox sharing the same medias, but not the same configurations. Using Xpadder or any keyboard input setup is a no go since when playing games after the N64 generation, you need the joystick sensibility for all 4 players. I know what vjoy and JoyID is, but I wasn't able to find a good setup using those. Windows way of handling USB devices is giving me a hardtime. I was wondering if there was any apps that would virtually create 4 Always-on Gamepad that I could configure in all my emulators/PC games and then send my physical gamepad inputs on those virtual gamepad? The thing is, I want 2 setups for my "Console" and be able to change from one to the other:ġ is all configured with the 4-Play which is fairly easy to doĢ is with 4 PS4 Controllers Wirelessly via DS4windows (or Input mapper) I bought 2 years ago an adapter called the 4-Play which is basically a multi adapter for any video game controller and allows hot swapping on the fly. I'm making a BigBox Console and I'm having some trouble with my controllers configuration.










Project 64 multiple controllers